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Catch Phrase Game Rules     
Catch Phrase Game  

Catch Phrase Game Rules


Catch Phrase Game Instructions


Average Price: $20.00 Ages: 12+
Playing Time: 30 - 60 min. Players: 4 - 10
(53.21%) (262 Votes)
Object of Catch Phrase:
To win the game of Catch Phrase, your team must go from Start to Finish on the Catch Phrase board by not allowing anyone on your team to be still holding the disk player when the buzzer or timer goes off. Your team must be fast talkers, good guessers, and quick passers.

Contents of Catch Phrase:
The game should include a Catch Phrase disk player, the game board, an electronic randomized timer, two movers, 16 double sided phrase or word disks, and the official Catch Phrase rules and instructions. Two AAA-size batteries are required for the timer which are not included. (Contents are per the non-digital Catch Phrase).

Game Preparation:
First make sure your batteries are installed and properly working on your Catch Phrase timer. Divide yourselves into two different team. The Catch Phrase rules and instructions do not state how exactly you should sit but it is best to sit in a circle alternating every other person as a member on your team. Place the board and timer in the middle of the circle or between the two teams. Place the two team movers on the Catch Phrase board on the Start location. Insert and install the first rotating disk into the player.

Game Play:
Pick a team to begin the game with the first word. The first word is started by pressing the green button on the side of the disk player to reveal the new word. This is done while the opposing team start the timer. The person with the first word begins to give clues and the team members start shouting out their guesses until the correct word has been yelled out.

The rules on giving clues are such that you are allowed to make any physical gesture and almost any verbal clue. It is however, against the Catch Phrase rules to say a word that rhymes, give the first letter or say part of the guessing word. If a team member breaks one of these rules and is caught, the timer is stopped and the other team is awarded a point by moving them one place forward on the board.

Once the word has been guessed the disk player is passed to the next team as quickly as possible. Remember, you do not want to be caught with it in your hands when the timer goes off. This continues, alternating teams and new words, until the timer goes off. When the timer goes off, the team that is not holding the disk player advances one space on the Catch Phrase game board. The next round is started by the team that was left holding the disk player when the buzzer went off.

A bonus point can be earned for stealing a word. If the timer goes off in the middle of your turn and your team has not guess the correct word, the other team has one chance to guess the word you were trying to get your teammates to say. The Catch Phrase rules state that if the correct word is guessed (only one guess is allowed and can be discussed amongst the other team), they move ahead one more space. Two points are awarded from not being stuck holding the disk player and guessing the opposing team's word. Whether they get it or not, the team that got stuck with the disk player begins the next round.

If for any reason you run out of words and they begin to repeat themselves, simply stop the timer, reload the disk player and begin again.


Catch Phrase Comments

Share with us your comments, funny stories, tips, advice, strategies, creative ways to play, questions about how to play, problems with the rules or anything you want about Catch Phrase. All submissions will be reviewed within 24 hours. Click here to add your Catch Phrase comments.

Betty Garcia says:
05-14-2014
I want to play this game with my 6-8 students who are learning Spanish. I would like to make the game (homemade) from scratch, instead of buying it. Can I do such thing? Please let me know. Thank you.
 
ur loohooserers says:
12-31-2013
Catch phrase is awesome. Work it out over a beer
 
john j says:
12-24-2010
arguement over whether it is permissible to skip words while in play, the opposing team feels it is acceptable while I feel it is against the guidlines of the game, the rules do not specify.
 
Kellie says:
12-19-2010
Catch Phrase = MRI. The other team used 'magnetic' as the clue. Our team thought totally unacceptable. However, the rules do not specifically rule it out. Any and all reasonable ways to interpret the rules would be appreciated.
 
F r a n k says:
12-05-2010
For really competitive players, more concise rules should be established.......examples are - how precise must we be (for all adult players).....e.g. should "Lost your Marbles" be correct when the game calls for "Lose your Marbles", or singular/plural cases, etc. Best way to deal is probably to establish specific game rules before the game starts.........
 
Johnny says:
03-15-2010
I love Catch Phrase, but recently, my electronic version gave out. Too much use I guess :). I did a search for the game to buy it online and came across that there's a fun iPhone app called "Pass the Words" that's basically Catch Phrase for the iPhone, so I went ahead and bought that since it's only $2.99. Yay for savings and Catch Phrase!
 
Billie says:
01-03-2010
two questions..... word was revolution - they voted down my clue revolt.....saying it was using the word...but I say NO word was Miss ..... I said Mrs. but was voted off for that too.... what do you say about these two?
 
Linda says:
07-06-2009
Can someone help me? If the game has Greek Goddess-can you give Greece as a clue?
 
Jenna Sacco says:
03-20-2009
I was playing catchphrase tonight and my word was longitude so my clue was not latitude but and they guessed longitude however the opposing team said I cheated because "tude" is in both words even though this is not a word. I strongly feel they are wrong please help. The game is currently under protest so please get back to me ASAP! Thank You
 
Migraine says:
03-14-2009
We love this game! An answer to the question below you would not be able to say thing that goes in a pen to get your team to say ink since pen in part of the phrase you need them to say. Also, "Pen Ink" is different than "Pen and Ink" but since the rules are vague you can adopt "House Rules". We allow our younger players to skip words they do not know. We also allow adults to skip words if their team is made up of mostly young kids. This makes for a more level playing field for ALL members of the family!!

We usually have three generations playing at one time. Ages ranging from 10 to 60 yrs. old. What a blast!
 
Laddie says:
12-11-2007
The rules don't clarify whether the guesser has to guess the exact phrase... or if they can guess part or most of it and that's good enough for a pass. Example: having "Pin and Ink", the reader says, thing that goes in a pin, the guesser says Pin Ink, and the reader passes. Is that a legidamate guess? or does the guess have to be exact?
 
Rachel K. says:
11-04-2007
Catch Phrase is one of my favorite games! There is hardly any setup and few pieces. Itís easy to learn and most people already know how to play. I love playing it with larger groups. I give Catch Phrase a 10!
 
 
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