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Sorry Game Rules     
Sorry Board Game  

Sorry Board Game Game Rules


Sorry Board Game Instructions


Average Price: $12.00 Ages: 10+
Playing Time: 30 - 45 min. Players: 2 - 4
(66.48%) (506 Votes)
Object of Sorry Board Game:
To become the winner at Sorry, you must be the first player to advance all four of your pawns from your color Start to your color Home by exact count from the cards.

Contents of Sorry:
Your Sorry board game should contain the game board, a deck of cards with no 6's or 9's, four groups of four pawns each having a different color (16 total), and the official Sorry game rules and instructions.

Game Preparation:
Each player choose a color and places their color corresponding pawns on their color Start space. Make sure the deck of cards is shuffled and placed on the Sorry game board where it says "Place Pack Here." A player is then picked to begin and game play moves clockwise around the board.

Game Play:
Each player begins his or her turn by drawing a card and moving according to the card they draw. To begin a pawn moving forward, you must draw a 1 or 2. It is against the Sorry rules to begin moving with any other card. You may jump over any pawn counting that space as a normal space. If your pawn lands on an occupied space, you bump that pawn back to Start only if that pawn is not your own. When a player has no possible moves available, they simply forfeit their turn. If you can move, you must.

If you draw a card that makes you move more than two spaces beyond your own Start space, on your next turn you may move into your own Safety Zone without moving all the way around the board. When the all the Sorry card in the deck are used, shuffle and reuse them.

There are several Slides throughout the Sorry game board. The instructions and rules stated that if at any time you land by exact count on a triangle at the beginning of a Slide that is not your own color, slide ahead to the end and Bump (sending them back to Start) any pawns that are in your way including your own. If you land on a Slide that is the same color as your pawn, don't slide; just stay put on the triangle.

The Sorry Safety Zones are only used by pawns of the corresponding colors. No pawn may enter its Safety Zone by a backward move; however, a pawn can move backward out of its Safety Zone and on following turns move back into their Zone as the card permits.

What do the Sorry cards mean? The follow is a list of the actions associated with each Sorry card during game play:
  • 1 - Starts a pawn out or moves pawn forward 1 space.
  • 2 - Starts a pawn out or moves one pawn forward 2 spaces. Whether you move or cannot move, draw again and move accordingly.
  • 3 - Moves one pawn forward 3 spaces.
  • 4 - Moves one pawn backwards 4 spaces.
  • 5 - Moves one pawn forward 5 spaces.
  • 7 - Moves one pawn forward 7 spaces or can split the forward move between any two pawns. Using this card to start a pawn is against the Sorry rules. The instructions do state that you can part of the 7 to get a pawn Home but that you must be able to use the balance of the move for another pawn.
  • 8 - Moves one pawn forward 8 spaces.
  • 10 - Moves one pawn forward 10 spaces or moves one pawn backwards 1 space.
  • 11 - Moves one pawn forward 11 spaces or switches any one of your pawns with one of any opponent's. You have the option with this card to forfeit your move if you do not want to switch places with someone else or you cannot move forward 11 spaces. Using this card towards any pawn that is not on the open track (Start, Safety Zone or Home) is against the Sorry rules. If while switching with another player landed you on a triangle at the beginning of another player's slide, you may slide to the end!
  • 12 - Moves one pawn forward 12 spaces.
  • SORRY! - This card allows your to take one pawn from your Start and place it on any space that is occupied by any opponent. This bumps that opponent's pawn back to its Start. If there is no pawn on your Start or no opponent's pawn on any space you can move to, you forfeit your move.



Sorry Comments

Share with us your comments, funny stories, tips, advice, strategies, creative ways to play, questions about how to play, problems with the rules or anything you want about Sorry. All submissions will be reviewed within 24 hours. Click here to add your Sorry Board Game comments.

Rachel says:
06-30-2014
If you draw a 2 and move your last player from start and then draw a sorry card can you take back the piece you moved from start so you can use the sorry card?
 
NannyAndMama says:
06-26-2014
Most of these questions can be answered by thoroughly reading the instructions that came with it. The only one I think isn't answered is what happens if you have the fire and someone gets a one: can they make you take the ice and lose the fire. We play as if no: fire is safe until a two is drawn and the fire is moved. I do think it's confusing though, to move out of start on a "positive number". We decided that means any card except the four, which moves you backwards, ie Not a "positive" number. I did prefer moving out on a one or a two only...
 
Cuutie Pye says:
04-12-2014
***FIRE AND ICE IS AN AWESOME VERSION OF SORRY*** (1). Start by moving from start on any even number card, do not go that number until your next turn JUST COME OUT OF START!! (2). Freeze any opponents pawn on the board (not in home or safety) with "ICE"--- this pawn can not be moved, bumped back to home by opponent or SORRY card, they can only be unfrozen with card that instructs you to move ice, then you can place it on another opponents pawn, if no other opponent is available the place "ICE" back to middle of board. (3). "FIRE" is similar to ice and safe from being crowned with "ICE" as long as it has "FIRE"......That pawn can be bumped back to home giving the opponent a chance to claim "FIRE" or you can obtain "FIRE" with the fire card or landing on the for space on the board!! ---> NOTE: When its your turn and your pawn has "FIRE" ----BEFORE YOU PULL A CARD, MOVE "FIRE PAWN" to next fire space on BOARD, THEN PULL A CARD AND TAKE YOUR TURN. You can also give "FIRE " to an opponent but it may give them an advantage over you!!! (4). "FIRE" or "ICE" CANNOT BE PLACED ON ANY PAWN IN SAFETY OR HOME but you can take "FIRE" from an opponent whether in safety or home, you can also choose to give it to an opponent if you are the one in possession of "FIRE"!! (5). You can only "SLIDE" if your count ends on arrow and it has your color on that particular slide! (6). SEVEN (7) is the ONLY card/number that can be used for split moves between only two pawns if you choose to. split! **I truly hope that my instructions can give you better insight on this version of sorry and hope you have as much as me and my family do!! ENJOY!! :-)
 
Samantha says:
02-23-2014
The instructions for the fire and ice are so confusing. we play the as if its not there. maybe some day i will try to figure it out. otherwise it is a very fun game.
 
Steven says:
02-22-2014
Yes, you can move backwards with your 4 card; you just can not go backward into your safe zone. on your next turn you can enter your safe zone provided you have the exact number. rules state you have tohave the exact number to enter Home. yes, you can pass your own piece in the safty zone provided you have the exact number of spaces; no, you can not occupy the same space. if at any time you can not move the instructed amount of spaces for the card you forfiet your turn by default. the only question I can not answer is the one about the placing ice on fire; it was not touched on by the rules in the game. the rest requires some common sense. take deep breaths and reread the instructions if you have to. Have fun! I love the game minues the fire/ice question.
 
Heather says:
02-04-2014
I love the original sorry game . But this one is just as good . Only one problem. The rules are hard to understand. Other than that the game is perfect. Well almost perfect.
 
anna says:
01-25-2014
can u put ice on fire
 
Daniel says:
01-24-2014
We absolutely infuriated with the new Fire & Ice version. Hasbro ruined family game night with the most confusing adaptation of a game ever! Not to mention the fact that we only ended up with this version because hasbro so poorly labeled the game with a small bubble on the front that we could barely tell made it a different version. The rules are the most confusing and unclear rules for a mainstream game. And removing the "leave start with a 1 or 2" rule and allowing a player to leave start on any positive card? What does that even mean? The arguments that it spurred based on unclear directions were enough to cause one of my children to cry, and another to be sent to their room for swearing. I quote her, using asterisks on the sensitive word, "This game is bullshi*!" Hasbro, Sorry was never broke. What made you think this was a fix? I just don't understand why you wasted the time and energy with this version. We want our money back, and you can have the game. It's no wonder the game was on clearance for $5.88 at WalMart.
 
Liz says:
01-23-2014
I don't understand how we get the fire and ice pawn? Can somebody help me
 
Judi says:
01-06-2014
Can you move backwards 4 if you are on the move from start space
 
Trplebizzle says:
01-02-2014
Can you take the fire token from a player in the safety zone? Heated arguments abound. Please advise.
 
rosie says:
01-02-2014
Can you jump your own pawn?
 
Ann says:
01-01-2014
having real issues with fire and ice still can't figure out what or when we use them
 
Susie says:
12-25-2013
alot of questions with no answers whats up with this my day n time we had 4 pegs n cant figure out the fire n ice
 
Lisa says:
12-22-2013
For those that have played the Fire & Ice version. If someone has the fire ring on and you draw the card for Ice - can you remove the fire from that player and change it to ice? Or are they "safe" because they already have a power up on? Heated argument with an 11 year old about this last night. LOL
 
nivragb says:
11-29-2013
I just bought the newest version of the sorry game and it only has 3 markers and the rules don't mention how to get the markers on the board from Start. Do the same rules apply - can only come in on 1's or 2's?
 
Kevin says:
11-15-2013
So you get an 11 and the player you are trading with winds up at the top of a slide - do they slide? All the rules only address when you land there, not when an opponent gets placed there.
 
Guesttwo says:
11-13-2013
I love it
 
Lorraine says:
10-31-2013
Has anyone got a copy of the original WADDINGTON rules which I swear are different from the HASBRO ones?
 
John Thomley says:
10-22-2013
Your card says 12 and your coming down towards your slide, in order to slide do you have to stop slide and then contiue counting?
 
Grace says:
08-12-2013
If someone has a two and goes into their winning circle but on two's you have to draw again, and they pull a move backwards four... Would they have to move backwards four?
 
monica says:
06-15-2013
If your opponent gets an 11 and switches with you and you then slide down but you have a guy there so when u slide you knock yourself off is that legal
 
Robert says:
04-09-2013
My game to only came with Spanish instructions. If you just entered the safe zone and the next card you draw is a 4 back do you have to move 4 back. Please help on this
 
Nicole says:
02-06-2013
Can you move backwards 4 if you are on the move from start space
 
Corbin says:
12-30-2012
Look under the box insert inside the game, that's where I found English instructions.
 
Susan says:
12-18-2011
Do you go back to start if your turn lands you on a spot with one of your own pawns?
 
Susan says:
12-18-2011
Do you go back to start if your turn lands you on a spot with one of your own pawns?
 
JP says:
04-21-2011
About the 2 card. If you use it to get out of home do you move your pawn one space to the first space outside of home or do you move it out and then move pawn to the second space outside of home
 
Daniel says:
04-14-2011
What does the diamond space between the safety zone and the start MEAN?
 
Karter says:
03-04-2011
OK, most people want to know the rule on having to pass your safety zone or not if you draw too high a number to enter it or go home. Simply put, there is NO clear rule on this in the modern game. In the original game, there was a diamond on the space just after the space in front of your safety zone and of that color. The rule then stated that no pawn of that color (your color for your zone) could pass over that diamond (which by definition includes occupying that space.) SO that space was essentially a dead space. This would have precluded moving past the safety zone, AND moving backwards from start to avoid having to go around the board. That diamond AND that rule have been removed, SO based on the current rules, if you can go backwards to get to your safety zone, you also MUST pass it up if you have to. The makers of the game would need to add a rule that you cannot pass up your safetly zone, and that your path must follow the arrow which on modern games flows into your safety zone. Otherwise, if we play strictly by the modern rules, you do NOT forfeit your turn simply because you draw a number greater than your home square distance. You are stuck moving around the board again.
 
Katie says:
01-09-2011
The arrow after the slides that are right by the "start" spaces.....when u slide on an opponents do u go to the space with that arrow or stay on the circle. What is the purpose of that arrow?!?!?
 
KP says:
01-03-2011
Our game came ONLY with Spanish instructions also - GO FIGURE?????!!!!!!!
 
D says:
01-03-2011
i have a 11 and i am almost too the safe zone and i only have 1 pawn out what do i do since i have to big of a number to go to home and not small enough to be in safe zone do i have to go all around the board or does my turn get skipped
 
DD says:
12-04-2010
How many 12's are there supposed to be in the deck??? I only have 3.
 
Alyssa says:
10-03-2010
I think this game is really fun. You should play with 3 or 4 players to make it more fun :D
 
JA says:
09-24-2010
I have a mix of 2 sets of sorry game cards, and need to know how many 1s, 2s, 3s, etc. there are in one game!
 
JAK says:
09-19-2010
Samantha, The rules say you can indeed use the backwards 4 in order to avert going all the way around the board. My kids got me on this one.
 
JAK says:
09-19-2010
The rules say if I can move I must move (even if it is at my disadvantage), all pawns move into Home only an exact count, two pawns of the same color may never occupy the same space (apparently also even in the SAFE ZONE). Lets say I am on the space just before going into the Safe Zone, I draw 5 and if move 5 would share that space with another of my pawns, I guess I have to use the 5 and instead go around the board again?
 
Samantha says:
07-20-2010
If you have gotten out by drawing a number 1 or 2 and your next card is a 4 to move backwards can you move backwards and then next card proceed into the safety zone. I know not backwards into the safety zone but backwards that puts you closer to the safety zone, instead of having to go all the way around the board.
 
KM says:
07-14-2010
You know I'd like to answer some questions or ask some but OUR game ONLY came with Spanish instructions!!!!!!!!!!!
 
mike says:
07-11-2010
if you are in safe zone and draw a 4 do u move backward out of safe zone or are you safe and do not have to move.
 
Julianne says:
06-13-2010
Do you slide backwards when you get a card saying go back 4 ? Or just count each square in the slide area?
 
lalala says:
05-08-2010
So what happens if: 1. All 3 pawns are in my Home 2. I need a Draw 2 and i draw it and move my pawn into Home 3. BUT for a Draw 2, I drew another card and it was a Move Back 4 4. Do I win? or do I have to move a pawn out of my Home, back 4?????? My extremely competitive friend wants to know!!
 
Charlie says:
03-23-2010
If I draw a 7 and I'm 2 squares away from a slide and my opponent is 1 square past the slide can I move 2 then slide move 1 and knock out my opponent then finish my next 4 moves with another piece? Thank You Charlie
 
Roys says:
01-16-2010
We need clarification on this: "If you draw a card that makes you move more than two spaces beyond your own Start space, on your next turn you may move into your own Safety Zone without moving all the way around the board." Also - the original game says it's ok for players 6+ - this website says 10+. We play with our 6 year old and he does great!!
 
Marcia says:
01-09-2010
Ok, I have the same question as Kathy from 12-28-09. I've played this game many times as a kid but now playing as a mom with my family--my husband thinks we have to keep going around and around if we don't have the "right" number to either get to safty or to home. The rules state if there are "no possible moves" that you "forfeit your turn" and that is where my husband says well " there is a possible move" when reading the object it does say when one player gets all four pawns into home from start but it doesn't say this has to be done in one round!!!!! someone HELP!!!!!!
 
Kathy says:
12-28-2009
If behind home and you get go 12 card do you go back around board again or do you stay there because you don't have the exact number to go home?
 
leah says:
08-10-2009
An oldie but a goodie!
 
kameron patters says:
06-05-2009
that is so cool dude
 
Micah says:
06-04-2009
Can you pass in the safety zone?
 
Dee says:
05-01-2009
Can you use a 4 to go backward past start and go into safety zone?
 
Ayla says:
04-06-2009
I noticed with the newer version of the game Sorry that it does NOT have the "triangle" NOR the rule that goes with it. Does anyone know why? (ex: with a "10" card you have the option of going forward 10 spaces or back 1. It was a benefit of having that "triangle" because it stopped you from going around the whole board.
 
Hannah says:
04-04-2009
does anyone know if you go around the board and you cant go into the safezone do you sit till you get the right number or do you have to go back around?
 
Ana says:
03-19-2009
I really like this game it is very fun for math we have to make a board
 
Jake says:
02-25-2009
My son and I have modified the rules and it makes for a much closer game:
1) We've taken the 3 ad cards and created two 6/9 cards (can be a 6 or a 9) and a wild card (can be any standard card except Sorry!)
2) If you are in front of your safety zone and draw a large card and have no other moves, you have to go around.
3) If you draw the same valued card on successive turns the second one becomes a negative move.

Optional:
4) Marked one of each single function forward cards (3,5,8,12) with an "R" which gives the option to move an opponent's piece backwards that number of places.
5) For a faster game: always slide when you hit an arrow then keep counting. Wipe out all pieces on the slide including your own.
 
Guest says:
01-12-2009
This is the best game I've ever played in my whole life!! LOVE IT
 
 
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