Musical Pipes

Trouble Children's Game

Trouble Game Rules


Trouble Children's Game Instructions


Average Price: $11.00
Playing Time: 30 min.
Ages: 5+
Players: 2-4
(54.76%) (271 Votes)

Summary:
It's a race against your opponents in the game of Trouble to see who can get their players back to home first. Jump around the board to see who can avoid being landed on.

Watch out for the other players, they can send you home and most players won't be afraid to do it. Trouble is an easy game to take with you when you travel because the board holds the pieces in place. Try playing Trouble for a fun, easy game to play.

Object:
To win Trouble, be the first player to move all four of your colored pegs around the game board and into your finish line. During the game, try to send your opponents' pegs back to home.

Contents:
The game of Trouble should come with game board, plastic game unit with pop-o-matic die roller, 16 plastic playing pegs, 4 rubber game board feet, and Trouble rules and instructions.

Trouble Children's Game Rules:
Please keep in mind that the official Trouble childrens rules and instructions could be different depending on the game version you have. The rules below are some of the exact directions on how to play Trouble.


Trouble Comments

Share with us your comments, funny stories, tips, advice, strategies, creative ways to play, questions about how to play, problems with the rules or anything you want about Trouble. All submissions will be reviewed within 24 hours. Click here to add your Trouble comments.

Kate says:
09-19-2016

What happens when someone else presses the dome for you when it wasn't there go or they weren't supposed to?? Do you have to play by that number on the dice or you have to press it again or you get to choose if you want to keep it or not? Someone help please this is causing arguments in my household!
RedOneTrouble says:
08-18-2016

The rule for the Red-1 is a game flaw: YOU CANNOT WIN if you need to move your last piece one space. Our family allows you to move one space only if it is to win the game.
Nathan says:
07-02-2016

Jed - I have read the official rules over and over and do not see where you come up with forfeiting your turn if you pop a 6 but cannot move 6 spaces...? In fact there is a "note" that emphasizes remembering that if you pop a 6 you get another turn I wish they addressed this specifically, but just dont see it :(
Gregory says:
06-01-2016

When you get a 6 you get to pop again no matter if you have a move or not. There is no penalty for the number of 6 you can get. The only time you don't pop again with a 6 is in the new version when landing on double trouble. Only one extra pop on double trouble
Amanda says:
05-31-2016

Is the start a space on the board for all players to use?
Brenda says:
05-07-2016

If you need to get a 1 on the die to win the game, and you get a 6, do you get to try again before the next person gets to have a turn or is your turn over because you did not get the exact number to be able to make a move?
Jason says:
04-22-2016

I swear some of you ppl are confusing Trouble with Sorry
Cindy says:
03-17-2016

What if you need a 1 to win? I thought you can not move on a 1 but other players can move out. I assume during the game that you cannot ever move when you roll a one?
Toby says:
02-26-2016

After winning the game do I start the next game or do we pop the die to see who goes first all over again?
eli says:
02-03-2016

I read the instructions and i swear i thought that 1 lets you out but it said nothing about that in the instructions. it only talked about the 6 letting you out.
Adele says:
01-09-2016

If a red one moves other peoples pieces out and you cant move, what happens if you need a 1 to win??
Pat says:
12-30-2015

What does the red "1" mean in the minion Trouble game? Did not read anything in the directions concerning the red 1.
mary says:
12-12-2015

Can you jump over your on price?
Adriane says:
09-16-2015

If I land on my own opponent do I go back home
Kim says:
08-02-2015

If i roll (3) sixes in a row back to back do i roll again or is it the next person turn
Cheryl says:
06-05-2015

Am I safe in my start position
bobby says:
05-31-2015

If a red one moves other peoples pieces out and you cant move, what happens if you need a 1 to win??
gerry says:
05-31-2015

If i roll a 6 and i move my peice onto start and i keep it there. can my opponent still pass me
Bernard Campbel says:
05-12-2015

what number do you need to come out? Is it a 6 or a one or can you come out with either a 6 or a 1?
Felicia says:
03-17-2015

If I land on the safe zone spot at home and three pieces are already in spot 2,3,4, and I can only move one space to finish the game, but I can't move 1 space because the red one is only for letting others out, what happens? Did I just lose the game automatically?
Jenni says:
03-13-2015

RED 1: means the other player can move one out if they can, you don't move that turn. DOUBLE Xs: if you stop on them you get another turn. You are allowed to pass your pieces, if you stop on any piece they are sent home. If you stop on a warp spot you travel to connecting warp spot on other side of the board. You do not need exact number to enter home.
Liona says:
02-24-2015

What are the grey xx 's for on the board, my son got the game for a gift, when I was younger there weren't these grey Xx's placed between (in the middle)each colours corners. Already lost the instructions. The grey XX's are there for a reason. But why?
Liona says:
02-24-2015

What are the grey xx 's for on the board, my son got the game for a gift, when I was younger there weren't these grey Xx's placed between (in the middle)each colours corners. Already lost the instructions. The grey XX's are there for a reason. But why?
Mama Guz says:
02-22-2015

The red 1 means everyone else gets to take out 1 peg. You do nothing and your turn is over. If you land on the XX you go again, if you roll a 6, you go again. If you roll a 6 and land on the XX, you still only get to go again once (unless you roll a 6 on the next time, then you go again). I think if you land on a warp zone with someone there and someone at the end of the warp, then you send them both home. I still have no idea about the warp, if you land on the one right before your home. It seems like you shouldn't have to use it, but you might have to. Not clear on this.
kayla says:
02-14-2015

This is an awesome game made for us kids
Trent says:
02-08-2015

Why is the 1 red
POD says:
01-31-2015

i am unclear and lost my directions does anyone know if the red rolled by you makes your opponents able to move 1 out or one space but you are like missing a turn and the warp if landed on you can shoot across missing half the board , but what about when it lands you on your home base ? and the old rules said infanita 6 rule but with XX spot i thought i read limited 2 if landing on XX but only old stuff available online still no way to find this so far wish i wouldn't of lost my rules
Melissa says:
01-27-2015

If you pop a six and you can't move do you still get to pop again?
Jon says:
01-25-2015

Can a player pass his own piece with another piece to obtain the number rolled on the dice?
lenore says:
01-22-2015

Why is the one red????
Elizabeth says:
01-13-2015

What is the finish/safe zone? Is it just the final 4 spaces or does it include the space at the end of a warp? If this is not a safe area, do you have to warp backwards? I am also confused if you need to go all the way around once or can the warp take you directly to finish?
Ray says:
12-26-2014

When you land on warp...what if the base across the boards warp space puts you near your own finish? Do you go all the around again or into your finish after another roll?
shanta says:
11-23-2014

If i start moving my peg and i have another peg that can get somebody else out and i done started moving the first one can i put it back in move the other one once i have moved it.
Tina says:
11-04-2014

This is a very nice game but everytime i play it just gets boring every single time....... i give it a ★★★
Jenny says:
11-04-2014

Landing on Double Trouble - instructions confusing. Does one take one additional turn or two?
Nancy says:
09-13-2014

Like every one else what does wrap mean?what do I do if I stop on my own peg????
tommy says:
07-22-2014

If i land on warp and my next move is a 1, what do i do
Mark says:
06-29-2014

Why is the 1 red? Also, what if someone lands on warp and does not want to warp?
Eric says:
05-17-2014

if I land on warp and go to other side and my next move is home and I only need 1 what do I do?
angie says:
04-17-2014

does the red 1 on the dice mean anything on the trouble game with the warp and xx?
stella says:
03-30-2014

when you land on Double Trouble do you get two turns or one?
Jed says:
03-28-2014

If you pop a 6 and cannot move six spaces, you forfeit your turn! This is according to the original rules, not those found on Hasbro.com
shonda says:
03-26-2014

if I land on warp and my next move is home and I only need 1 what do I do?
jared says:
01-30-2014

if u need a 5 to get in home and pop a 6 can u go again because u poped a 6
Pearline says:
01-25-2014

Anyone found the instructions for the board with the warp?
TripleDad says:
01-19-2014

If you land on a warp you move to the bottom of the warp on the opposite of the board. If someone is on the warp space then go home. Landing on double XX gets you another pop of the dice.
Damone says:
01-16-2014

What if you land on a warp that has someone there and warp onto someone as well, do you make both go to the home?
JJ says:
01-13-2014

It is to easy to play.
Janet says:
01-05-2014

What does warp and double xs mean. No instructions came in box
taylar says:
01-04-2014

this game is so easy I always win the game is getting boaring
Pepper says:
01-02-2014

I want to know also what is meant by warp spaces and double xs. What happens when you land on it.
jason says:
12-29-2013

LeeAnn if another player lands on you, you dont go back to start, you go back to Home.
Scott says:
12-23-2013

If you are landed upon by another player you have to go home regardless and pop a 6. My question is does anyone have a newer version with warp and double x spaces? I don't know what these spaces mean.
hope says:
12-01-2013

yes you have to go home and roll six again to get that peg out again
bren says:
11-24-2013

I rolled a six consecutively, may I come out twice or do I have to advance the first peg 6 spaces?
VALL says:
10-07-2013

If you are going into the finish line and pop a 6, but cannot move 6, can you still pop again?
LeeAnn says:
04-30-2011

we have a scenario that we can't find a Rule for....when a player lands on you and you have to go back to Start and your own player is on that spot....what do you do? Do you have to go HOME and roll a 6 all over again to get that player into Play again?? argghhhh
LeeAnn says:
04-30-2011

Yes shiney....pass away!
shiney says:
04-03-2011

In the game trouble, am I allowed to pass my own peg on the way around the board?
 
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