How To Play Grounded For Life
Grounded For Life Game Rules (PDF Instructions)
3+
Players
8+
Ages
45 MIN
Play Time
$15
Price
This card game is so hilarious it might land you in trouble for life! Take your family time to the next level with this uproarious game, where the player who produces the wittiest (or most outrageous) combination of sentences wins. Compete wildly with your family, but be careful not to get grounded! Ideal for a family game night, game night with friends, or any social gathering.
The objective of the game is to create the most amusing sentence by matching the Red Card with the Blue Card for that round. The player with the most hilarious combination earns a point, and the individual with the highest score at the end of the game is declared the winner. This game is brought to you by the same makers of What Do You Meme?. Read through the simple PDF game rules for Grounded For Life below and keep a copy handy in case you ever loose or destroy yours. Buy your own copy of Grounded For Life for your next game night today!
The objective of the game is to create the most amusing sentence by matching the Red Card with the Blue Card for that round. The player with the most hilarious combination earns a point, and the individual with the highest score at the end of the game is declared the winner. This game is brought to you by the same makers of What Do You Meme?. Read through the simple PDF game rules for Grounded For Life below and keep a copy handy in case you ever loose or destroy yours. Buy your own copy of Grounded For Life for your next game night today!
- 100 Blue Cards
- 400 Red Cards
- Official Grounded For Life Game Rules And Instructions
The winner of the game is the player who collects the designated quantity of Blue Cards first! You have the option to modify the number of Blue Cards required to make the game shorter or longer. Nevertheless, we sincerely hope you have a great time and laugh until your tummy hurts!
Perparation: A minimum of 3 players (or more) is required to play. To commence the game, each player draws 10 Red Cards that contain the answers.
Game Play: The initial judge in the game is the youngest player who draws the first Blue Card from the deck. The judge proceeds to read the Blue Card aloud to all players and displays it on the table for everyone to view.
Each player, excluding the judge, evaluates which of their ten Red Cards matches the Blue Card in play to create the most humorous pair. They submit their chosen Red Card face down to the judge without revealing it to anyone, as confidentiality is critical!
After collecting a Red Card from every player, the judge shuffles them to ensure anonymity and reads each Red Card out loud alongside the Blue Card. Subsequently, the judge picks the funniest Red Card that corresponds to the Blue Card, and the player who submitted that card triumphs in that round. One Blue Card equals one point.
Pro Tip: It is recommended to choose the Red Card that the judge would find the most amusing since the judge holds the power.
At the conclusion of every round, every player replenishes their hand by drawing Red Cards until they have ten in total. The player on the left side of the judge then assumes the role of the judge for the next round.
Please keep in mind that the official Grounded For Life PDF rules listed below could be different depending on the version you have. They should be an exact copy of what came in your original packaging. Download them to view now or print them for later use.
Game Play: The initial judge in the game is the youngest player who draws the first Blue Card from the deck. The judge proceeds to read the Blue Card aloud to all players and displays it on the table for everyone to view.
Each player, excluding the judge, evaluates which of their ten Red Cards matches the Blue Card in play to create the most humorous pair. They submit their chosen Red Card face down to the judge without revealing it to anyone, as confidentiality is critical!
After collecting a Red Card from every player, the judge shuffles them to ensure anonymity and reads each Red Card out loud alongside the Blue Card. Subsequently, the judge picks the funniest Red Card that corresponds to the Blue Card, and the player who submitted that card triumphs in that round. One Blue Card equals one point.
Pro Tip: It is recommended to choose the Red Card that the judge would find the most amusing since the judge holds the power.
At the conclusion of every round, every player replenishes their hand by drawing Red Cards until they have ten in total. The player on the left side of the judge then assumes the role of the judge for the next round.
Please keep in mind that the official Grounded For Life PDF rules listed below could be different depending on the version you have. They should be an exact copy of what came in your original packaging. Download them to view now or print them for later use.
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